FANDOM


All Zombies Must Die! Coverart


Genre

Isometric shooter

Release

27 December 2011

Wikia

allzombiesmustdie


Hide/Show Hud

1. Go to "Users\<Username>\Documents\My Games\UnrealEngine3\Bzb2Game\Config\"

2. Open "Bzb2Input.ini" with a notepad

3. Add the following binds to the bottom of the [Engine.DebugCameraInput] and [Bzb2Game.Bzb2PlayerInput] sections:

Bindings=(Name="Divide",Command="ToggleHUD",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="Divide",Command="ShowHUD",Control=False,Shift=False,Alt=True,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="Subtract",Command="Ghost",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="Subtract",Command="Walk",Control=False,Shift=False,Alt=True,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="Multiply",Command="Tiledshot 6 500",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="NumPadOne",Command="PlayersOnly",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F2",Command="FOV 20")
Bindings=(Name="F3",Command="FOV 40")
Bindings=(Name="F4",Command="FOV 60")
Bindings=(Name="F5",Command="FOV 70")
Bindings=(Name="F6",Command="FOV 80")
Bindings=(Name="F7",Command="FOV 90")
Bindings=(Name="F8",Command="FOV 100")
Bindings=(Name="C",Command="ToggleDebugCamera false",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="Add",Command="Pause",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F9",Command="Show POSTPROCESS",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="Four",Command="set DOFEffect bUseWorldSettings false",Alt=False)
Bindings=(Name="Four",Command="set DOFEffect bUseWorldSettings true",Alt=True)
Bindings=(Name="Five",Command="set DOFEffect bUseWorldSettings false",Alt=False)
Bindings=(Name="Six",Command="set DOFEffect FocusDistance 2.0",Alt=False)
Bindings=(Name="Eight",Command="set UberPostProcessEffect SceneDesaturation 0.0",Alt=False)


4. Save the file

5. In-game press "Divide (/)" to toggle HUD on/off

Useful Keybindings

Key Effect
Multiply (*) Makes hi-res tiled screenshot
NumPad 0 Freezes all bots
C Enables Debug Camera
ALT + C Disables Debug Camera
F2 - F8 Changes Field of View to the specified degrees
Subtract (-) Enables Noclip mode
ALT + Subtract (-)  Disables Noclip Mode
F9 Toggles Post-processing
Add (+) Pauses the game


Screenshot

All Zombies Must Die! No Hud

All Zombies Must Die! No Hud

All Zombies Must Die! Hide Hud \\All Zombies Must Die! Remove Hud \\All Zombies Must Die! Toggle Hud Off \\All Zombies Must Die! Disable Hud \\All Zombies Must Die! Without Hud \\All Zombies Must Die! Turn Off Hud \\All Zombies Must Die! Hud free

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